

It’s usually very open with how you can tackle its challenges-you can either shoot or sneak and hack your way through the levels, and the story elements almost always offer you choices on how to handle the plot. Game play wise, it’s a first-person stealth shooter that shifts into third person when you take cover, which is useful both in firefights and for sneaking. It probably isn’t the most insightful human drama in terms of cyberpunk lit, but speculative fiction is often more about elaboration on technical premises. Lots of games use cybernetic parts to justify superpowers, and this one does too, but it also handles the material thoughtfully. This sounds cliché because it is, but the writers put a lot of thought into the possible consequences of human augmentation, from the physical side effects (augmentation rejection and death if you don’t take expensive antirejection drugs for the rest of your life) to the moral quandaries (augmentation can make you stronger, faster, tougher, and smarter, so is it right for employers to favor augs when hiring, especially considering the cost and drug-dependency issues?).

During the intro, Adam is badly wounded, and David Sarif, the head of the company, saves his life with cybernetic augmentation. You play Adam Jensen, an ex-SWAT turned head of private security for Sarif Industries, designer and manufacturer of cybernetic prosthetics. Set in the year 2027, Human Revolution is the third entry in the Deus Ex series and serves as a prequel to 2000’s original. If you have any affection at all for the original Deus Ex, or for Mass Effect, Splinter Cell, Metal Gear Solid, Thief, or any of their sequels, you need to play this game. It’s the most engrossing game I’ve played this year. I’ve logged 60 hours on Deus Ex: Human Revolution so far, and I’ve enjoyed every second.
